An Active Learning Approach to Teaching the Main Ideas in Computing Explorations in Computing: An Introduction to Computer Science and Python Programming teaches computer science students how to use programming skills to explore fundamental concepts and computational approaches to solving problems. Tbook gives beginning students an introduction to computer science concepts and computer programming. Designed for CS0 and CS1 courses, it is very well suited for alternative lecture styles, including flipped classrooms.
Prepares Students for Advanced Work in Computer ScienceA revised and updated version of the authorâs Explorations in Computing: An Introduction to Computer Science, this text incorporates two major differences. It now uses Python, instead of Ruby, as the lab software so that students can seamlessly transition from introductory projects to more advanced studies in later courses. The book also introduces Python programming, providing students with sufficient programming skills so they can implement their own programs.
Practical, Step-by-Step ProjectsThe interactive lab projects in each chapter allow students to examine important ideas in computer science, particularly how algorithms offer computational solutions to problems. Students can type expressions, view results, and run experiments that help them understand the concepts in a hands-on way.
Web ResourcesThe Python software modules for each lab project are available on the authorâs website. The modules include data files and sample Python code that students can copy and modify. In addition, the site provides a lab manual of installation instructions and tips for editing programs and running commands in a terminal emulator.
For courses in Java Programming.
A fundamentals-first introduction to basic programming concepts and techniques Â
Designed to support an introductory programming course,Â Introduction to Java Programming and Data Structures teaches you concepts of problem-solving and object-orientated programming using a fundamentals-first approach. Beginner programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, data structures, and Web programming.Â This course approaches Java GUI programming using JavaFX, which has replaced Swing as the new GUI tool for developing cross-platform-rich Internet applications and is simpler to learn and use. TheÂ 11th editionÂ has been completely revised to enhance clarity and presentation, and includes new and expanded content, examples, and exercises.Â
Also available withÂ MyLabÂ Programming.
MyLabÂ Programmingâ¢Â is an online learning system designed to engage students and improve results.Â MyLabÂ ProgrammingÂ consists of programming exercises correlated to the concepts and objectives in this book. Through practice exercises and immediate, personalized feedback,Â MyLabÂ ProgrammingÂ improves the programming competence of beginning students who often struggle with the basic concepts of programming languages.
Note:Â You are purchasing a standalone product; MyLab Programming does not come packaged with this content. Students, if interested in purchasing this title with MyLab Programming, ask your instructor to confirm the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information.
If you would like to purchase both the physical text andÂ MyLab Programming, search for:
0134694511/9780134694511 Â Â Introduction to Java Programming, Comprehensive Version plus MyLabÂ ProgrammingÂ with Pearson eText -- Access Card Package, 11/e
Package consists of:
Teach Your Students How to Create a Graphics Application
Introduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and theory using the EnvyMyCar (NVMC) framework as a consistent example throughout the text. They use the WebGL graphics API to develop NVMC, a simple, interactive car racing game.
Each chapter focuses on a particular computer graphics aspect, such as 3D modeling and lighting. The authors help students understand how to handle 3D geometric transformations, texturing, complex lighting effects, and more. This practical approach leads students to draw the elements and effects needed to ultimately create a visually pleasing car racing game. The code is available at www.envymycarbook.com
Knowing where to start when learning a new skill can be a challenge, especially when the topic seems so vast. There can be so much information available that you can't even decide where to start. Or worse, you start down the path of learning and quickly discover too many concepts, commands, and nuances that aren't explained. This kind of experience is frustrating and leaves you with more questions than answers.
Python Programming for Beginners doesn't make any assumptions about your background or knowledge of Python or computer programming. You need no prior knowledge to benefit from this book. You will be guided step by step using a logical and systematic approach. As new concepts, commands, or jargon are encountered they are explained in plain language, making it easy for anyone to understand.
If a network is not secure, how valuable is it? Introduction to Computer Networks and Cybersecurity takes an integrated approach to networking and cybersecurity, highlighting the interconnections so that you quickly understand the complex design issues in modern networks. This full-color book uses a wealth of examples and illustrations to effectively connect the principles of networks and networking protocols with the relevant cybersecurity issues.
Get the Fundamentals of Internet Architecture and the Protocol Layers
Organized into six parts, the book walks you through the fundamentals, starting with the way most people first encounter computer networksâthrough the Internet architecture. Part 1 covers the most important Internet applications and the methods used to develop them. Part 2 discusses the network edge, consisting of hosts, access networks, LANs, and the physical media used with the physical and link layers. Part 3 explores the network core, including packet/circuit switches, routers, and the Internet backbone, and Part 4 examines reliable transport and the management of network congestion.
Learn about Malware and Security Systems
Building on the concepts and principles, the book then delves into state-of-the-art cybersecurity mechanisms in Part 5. It reviews the types of malware and the various security systems, made up of firewalls, intrusion detection systems, and other components. Crucially, it provides a seamless view of an information infrastructure in which security capabilities are built in rather than treated as an add-on feature. The book closes with a look at emerging technologies, including virtualization and data center and cloud computing unified communication.
Understand Cyber Attacksâand What You Can Do to Defend against Them
This comprehensive text supplies a carefully designed introduction to both the fundamentals of networks and the latest advances in Internet security. Addressing cybersecurity from an Internet perspective, it prepares you to better understand the motivation and methods of cyber attacks and what you can do to protect the networks and the applications that run on them.
The bookâs modular design offers exceptional flexibility, whether you want to use it for quick reference, self-study, or a wide variety of one- or two-semester courses in computer networks, cybersecurity, or a hybrid of both. Learning goals in each chapter show you what you can expect to learn, and end-of-chapter problems and questions test your understanding. Throughout, the book uses real-world examples and extensive illustrations and screen captures to explain complicated concepts simply and clearly. Ancillary materials, including PowerPointÂ® animations, are available to instructors with qualifying course adoption.
As computation continues to move into the cloud, the computing platform of interest no longer resembles a pizza box or a refrigerator, but a warehouse full of computers. These new large datacenters are quite different from traditional hosting facilities of earlier times and cannot be viewed simply as a collection of co-located servers. Large portions of the hardware and software resources in these facilities must work in concert to efficiently deliver good levels of Internet service performance, something that can only be achieved by a holistic approach to their design and deployment. In other words, we must treat the datacenter itself as one massive warehouse-scale computer (WSC). We describe the architecture of WSCs, the main factors influencing their design, operation, and cost structure, and the characteristics of their software base. We hope it will be useful to architects and programmers of todayâs WSCs, as well as those of future many-core platforms which may one day implement the equivalent of todayâs WSCs on a single board.
Notes for the Second Edition
After nearly four years of substantial academic and industrial developments in warehouse-scale computing, we are delighted to present our first major update to this lecture. The increased popularity of public clouds has made WSC software techniques relevant to a larger pool of programmers since our first edition. Therefore, we expanded Chapter 2 to reflect our better understanding of WSC software systems and the toolbox of software techniques for WSC programming. In Chapter 3, we added to our coverage of the evolving landscape of wimpy vs. brawny server trade-offs, and we now present an overview of WSC interconnects and storage systems that was promised but lacking in the original edition. Thanks largely to the help of our new co-author, Google Distinguished Engineer Jimmy Clidaras, the material on facility mechanical and power distribution design has been updated and greatly extended (see Chapters 4 and 5). Chapters 6 and 7 have also been revamped significantly. We hope this revised edition continues to meet the needs of educators and professionals in this area.
Table of Contents: Acknowledgments / Note to the Reader / Introduction / Workloads and Software Infrastructure / Hardware Building Blocks / Datacenter Basics / Energy and Power Efficiency / Modeling Costs / Dealing with Failures / Closing Remarks / Bibliography / Author Biographies
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